Rush

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Rush, God of War and Warriors, is the pre-eminent deity in Red, and his church and influence extend significantly across the wider world.

Role and Worship

While the other Four of the Five are respected, churches dedicated specifically to Rush (or to Rush as the central figure in churches of the Five) are the dominant religious institutions in Red, and Paladins of Rush are the most common type of priest. The Temples of Rush are separate from the Temple of the Five, and Rush is understood as Navere's General — though some priests of Rush occasionally fail to remember that Rush holds this position under Navere rather than standing independently.

Outside of Red, Rush maintains significant religious presence through his Paladins and through institutions like the Church of Rush, though churches dedicated to individual gods are rare. The military campaigns and strategic decisions of multiple kingdoms employ the Paladins of Rush, who serve as both holy warriors and diplomatic agents.

Holy Lands

Red as a nation is holy to Rush. This holiness has practical implications: miracles cast on Rush's holy ground interact differently with other magical effects, and the Plains of Gedden — a God's Realm anchoring the Five — appears to be a continuous presence in Red, geographically associated with Rush's primary influence.

Church Politics

Rush's church has become increasingly prominent in Red's governance, to the degree that some observers find it overstepping. The Church of Rush conducts rituals for both the fallen and new rulers, and in some circumstances oversees the transfer of important titles—such as the Generalship to the Crown. This has generated some internal concern among other clergy. Priests of the Five outside of Rush's immediate hierarchy have noted that Rush's dominance is unbalanced, though internal church reforms remain limited.

A notable tension exists between the priests of Rush and the remaining priesthoods. Some members of Red's religious community believe the Church of Rush has stepped beyond appropriate bounds, though others accept the current arrangement as simply how things are structured.