Plot Threads
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A list of plots and things that we need to look into.
Large-Scale Plots
- Opening Middlesea
- Opening Spiritbreaker Fortress
Purple
Breaker's Goal: Take over the Empire
Stella asked the Goddess what needs fixing, in 4.4:
- Having an Emperor would be good, although there isn’t a convenient one to hand
- The Orc Invasion needs to be pushed back is important; it will get worse when Middlesea opens, so pushing it back as much as possible before then would be good.
- The Half-Orcish spy ring should be taken apart, because he’ll be a Terrible Emperor. (Making him Emperor would not fix the first problem.)
- Stopping the Pirates would be good.
- Keeping Inspector Vok from being assassinated would be good.
- Eventually we’ll need the key to Middlesea, so figuring that out wouldn’t be bad.
- Making sure no one else gets the Key to Middlesea would be good.
Green
Breaker's Goal: Corrupt the Spirits of the Forest (and others)
Orange
Breaker's Goal: Corrupt the Orange Zone
- Find a Priest of Jord
- Follow the Melmani scrolls to the hidden loot stash of the Lady (see Party Loot)
- Talk to Ratri, the head priest of the Cult of Al'an, to get a report on Vidan. (1 week from 4.5)
Red
Breaker's Goal: Promote the Disagreements between Rush and the rest of the Five
Blue
Breaker's Goal: Assassinate enough of the Blue Mages that Melmane falls to Chaos (more than it already has)
Yellow
Breaker's Goal: Send enough slith into Jabar to conquer it.