Skill List and Costs
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Differences and Things we need Charles to clarify
- General Updates
- Current set of languages
- Rules mismatches
- Dodge cost
Previous Comet Skill List
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Scamming | Cha | 5 | |
Persuade | Cha | 4 | |
Fast Talk | Cha | 4 | |
Psychology | Cha | 4 | |
Storytelling (Performance) | Cha | 1 | |
Conversation | Cha | 4 | |
Flirting | Cha | 3 | |
Acting | Cha | 3 | |
Etiquette | Int/Cha | 2 |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Acrobatics (no dodge) | Agl | 3 | |
Climbing | Agl | 2 | |
Disguise | Mind | 4 | |
Gambling | Fortune | 2 | |
Grappling Hook (non-combat) | Agl | 1 | |
Hide in Shadows (while moving) | Agl | 4 | |
Holdout | Dex | 3 | |
Lockpick | Dex | 3 | |
Pickpocket | Dex | 3 | |
Poisons | Int | 3 | |
Sleight of Hand | Dex | 2 | |
Active Perception (spot hidden) | Per | 2 | |
Passive Perception (notice things) | Per | 4 | |
Stealth | Agl | 4 | |
Streetwise | Int | 3 | |
Tracking | Per | 3 | |
Traps, outdoors | Per | 2 | |
Traps, all | Per | 4 |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Sword | Agl | 4 | |
Sword, specific type | Agl | 3 | |
Dagger, including throwing | Agl/Dex | 4 | |
Blackjack | Agl | 3 | |
Hammer | Agl | 3 | |
Dodge | Agl | 5 | |
Brawling | Agl | 4 | |
Melee | Agl | 5 | |
Archery | Dex | 4 | |
Shield | Agl | 3 | |
Jousting | Agl | 3 | |
Claw Attack | Agl | 3 | |
Martial Arts | Agl | 5 |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
First Aid | Int | 2 | (immediately don't die) |
First Aid | Int | 2 | (balms, teas, etc.) |
Healing | Int | 5 | (Doctoring + Healing Herbs) |
Doctoring | Int | 3 | (suturing, setting bones, removing arrows, etc) |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Riding (normal) | Agl | 3 | |
Riding (combat) | Agl | 4 | |
Desert Survival | Int | 1 | |
Survival (generic) | Int | 2 | |
Navigation | Int | 3 | |
Non-human Anatomy | Int | 1 | |
Research | Int | 1 | |
Appraisal | Int | 2 | |
Smith | Int? | 2 | |
Cook | Int | 1 | |
Armorer | Int? | 2 | |
Weaponsmith | Int? | 2 | |
Art | ? | 3 | (includes magic-useful stuff) |
Astronomy | Int | 1 | |
Environment (Knowledge+Move) | Int/Move | 4 | |
Hunt Small Animals | Agl | 2 | |
Mimic Thumbs | Dex | 3 | |
Suppress Schitck | ??? | 4 | |
Detective | Int/Per | 5 | |
Merchant | Cha | 5 | |
Servant | Int | 2/5 | |
Herbalism | Per | 2 | (finding herbs in the wild, non-medical uses.) |
Herbalism+ | Per | 4 | covers Herbalism and Healing Herbs |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Well-Travelled | Int | 2 | |
KS: Languages | Int | 1 | |
Folklore | Int | 2 | |
History | Int | 2 | |
Ancient History | Int | 1 | |
Family History | Int | 1 | |
Merchant Houses | Int | 1 | |
Commerce/Finance | Int | 1 | |
Politics | Int | 1 | |
Breaker Lore | Int | 1 | |
KS: Horses | Int | 1 | |
KS: Undead | Int | 1 | |
Law | Int | 1 | |
AK: Specific (Vakels, Orclands) | Int | 2 | |
KS:Orc Tactics | Int | 2 | |
Magic Scholarship | Int | 4 | |
Dwarven Lore | Int | 2 | |
KS: Rainbow Magery | Int | 1 | |
KS: Ritual Theory | Int | 1 | |
KS: 'Al Jabar | Int | 1 | |
KS: Mages' College | Int | 1 | |
Court Life/High Society | Int | 3 | |
Magic Theory | Int | 3 |