Indaton: Difference between revisions

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The central city of [[Blue|Melmane]]. It's the closest city to the Blue Nexus. [[Mayor Flynn]] is in charge.
'''Indaton''' is the central city of [[Melmane]] in Blue. It serves as a major hub, with roads connecting to EastPort and other settlements.
 
==Notable Features==
 
Indaton hosts both an old chapel dedicated to the Five and a separate church serving individual Gods. [[Mayor Flynn]] leads services at the chapel while serving as the elected mayor, a position he has held for 12 years through elections held every three years. Flynn answers only to the Mages in the manner expected of all citizens.
 
[[Theo]], a Priest of significant authority and influence, resides in Indaton's Church. He holds considerable Divine Influence and successfully investigated and resolved an in-town slith spy problem when approached by adventurers.
 
The town also has inns available for travelers.
 
==Notable Mages==
 
Mage [[Memnon]] maintains his court in a village on the north coast, north of Indaton.
 
==Notable Events==
 
* A party of adventurers teleported to Indaton during their investigation of slith spies in the region.
* [[Vidan]] created a teleport beacon in Indaton to establish a magical waypoint.
* The party used Indaton as a base for hunting slith assassins and spies, ultimately defeating 2 slith assassins and 1 slith spy operating in the area.

Latest revision as of 21:20, 28 March 2026

Indaton is the central city of Melmane in Blue. It serves as a major hub, with roads connecting to EastPort and other settlements.

Notable Features

Indaton hosts both an old chapel dedicated to the Five and a separate church serving individual Gods. Mayor Flynn leads services at the chapel while serving as the elected mayor, a position he has held for 12 years through elections held every three years. Flynn answers only to the Mages in the manner expected of all citizens.

Theo, a Priest of significant authority and influence, resides in Indaton's Church. He holds considerable Divine Influence and successfully investigated and resolved an in-town slith spy problem when approached by adventurers.

The town also has inns available for travelers.

Notable Mages

Mage Memnon maintains his court in a village on the north coast, north of Indaton.

Notable Events

  • A party of adventurers teleported to Indaton during their investigation of slith spies in the region.
  • Vidan created a teleport beacon in Indaton to establish a magical waypoint.
  • The party used Indaton as a base for hunting slith assassins and spies, ultimately defeating 2 slith assassins and 1 slith spy operating in the area.