Plot Threads: Difference between revisions

From Bitnami MediaWiki
Jump to navigation Jump to search
No edit summary
 
(7 intermediate revisions by 2 users not shown)
Line 4: Line 4:
* Opening Middlesea
* Opening Middlesea
* Opening Spiritbreaker Fortress
* Opening Spiritbreaker Fortress
==Recurring Bad Guys==
* The Orc, Slayer: The Avatar of the Breaker.  See [[Muddle in Middlesea]].
* Mikhailovich: The Saurien who was building (and then destroying) the wall in Nalari in [[Yellow]].  He claimed to be from Orange, but we think he was lying.  He used Forge magic but not Creation or Elemental, so we posit he may be a Rainbow Mage, and therefore possibly he was a slith who had shapeshifted.
* [[Silenalania]]: Drow shaman and Green mage who had been disguised and in Their Majesty's delegation from [[Green]].  One of the leaders(?) of the group corrupting the Spirits of Green, which seems to be based out of Spiritbreaker Fortress.


=Purple=
=Purple=
Breaker's Goal: Take over the Empire
Breaker's Goal: Take over the Empire


* Deal with the Pirates
 
[[Stella]] asked the Goddess what needs fixing, in 4.4:
 
* Having an Emperor would be good, although there isn’t a convenient one to hand
* The Orc Invasion needs to be pushed back is important; it will get worse when Middlesea opens, so pushing it back as much as possible before then would be good.
* The Half-Orcish spy ring should be taken apart, because he’ll be a Terrible Emperor.  (Making him Emperor would not fix the first problem.)
* Stopping the Pirates would be good.
* Keeping Inspector Vok from being assassinated would be good.
* Eventually we’ll need the key to Middlesea, so figuring that out wouldn’t be bad.
* Making sure no one else gets the Key to Middlesea would be good.
 
==Todo==
* Get a Mission from the Ministry of Lions
* Find the Heart of Purple
* Provide a Report to the Ministry of Magic, Subministry of Frag, on the mess that is [[Vidan]].  Requires speaking to either [[Mother Jess]] in King Richard's Lands or [[Ritasi]] in Rinyan.
 
==The [[Emperor's Spy Network]]==
The group of half-orc assassins and others who seem to be on Team Terrible on the take-over-the-Empire plot.
They're being investigated by [[Inspector Vok]], who has about 45 out of 100 clue points as of run 4.5.  They seem to have some connection to the [[Ministry of Pearls]], which regulates actors.
 
We believe they're more than 50 percent half-orcs.  The assassin we found in 4.5 had a necklace with a Temish miracle of Hide Me, which made him seem human.


=Green=
=Green=
Line 16: Line 42:
Breaker's Goal: Corrupt the Orange Zone
Breaker's Goal: Corrupt the Orange Zone


* Find a Priest of Jord
* Find a Priest of Jord to help steal the Maharani's nephew out of the [[Muddle in Middlesea]].  Possibly Stella's [[Uncle Carlo]].
* Follow the Melmani scrolls to the hidden loot stash of the Lady
* Follow the Melmani scrolls to the hidden loot stash of the Lady (see [[Party Loot]])
* Talk to Ratri, the head priest of the Cult of Al'an, to get a report on Vidan.  (1 week from 4.5)
* Talk to [[Ritasi]], the head priest of the [[Cult of Al'an]], to get a report on Vidan.  (1 week from 4.5)


=Red=
=Red=

Latest revision as of 22:35, 20 July 2025

A list of plots and things that we need to look into.

Large-Scale Plots

  • Opening Middlesea
  • Opening Spiritbreaker Fortress


Recurring Bad Guys

  • The Orc, Slayer: The Avatar of the Breaker. See Muddle in Middlesea.
  • Mikhailovich: The Saurien who was building (and then destroying) the wall in Nalari in Yellow. He claimed to be from Orange, but we think he was lying. He used Forge magic but not Creation or Elemental, so we posit he may be a Rainbow Mage, and therefore possibly he was a slith who had shapeshifted.
  • Silenalania: Drow shaman and Green mage who had been disguised and in Their Majesty's delegation from Green. One of the leaders(?) of the group corrupting the Spirits of Green, which seems to be based out of Spiritbreaker Fortress.

Purple

Breaker's Goal: Take over the Empire


Stella asked the Goddess what needs fixing, in 4.4:

  • Having an Emperor would be good, although there isn’t a convenient one to hand
  • The Orc Invasion needs to be pushed back is important; it will get worse when Middlesea opens, so pushing it back as much as possible before then would be good.
  • The Half-Orcish spy ring should be taken apart, because he’ll be a Terrible Emperor. (Making him Emperor would not fix the first problem.)
  • Stopping the Pirates would be good.
  • Keeping Inspector Vok from being assassinated would be good.
  • Eventually we’ll need the key to Middlesea, so figuring that out wouldn’t be bad.
  • Making sure no one else gets the Key to Middlesea would be good.

Todo

  • Get a Mission from the Ministry of Lions
  • Find the Heart of Purple
  • Provide a Report to the Ministry of Magic, Subministry of Frag, on the mess that is Vidan. Requires speaking to either Mother Jess in King Richard's Lands or Ritasi in Rinyan.

The Emperor's Spy Network

The group of half-orc assassins and others who seem to be on Team Terrible on the take-over-the-Empire plot. They're being investigated by Inspector Vok, who has about 45 out of 100 clue points as of run 4.5. They seem to have some connection to the Ministry of Pearls, which regulates actors.

We believe they're more than 50 percent half-orcs. The assassin we found in 4.5 had a necklace with a Temish miracle of Hide Me, which made him seem human.

Green

Breaker's Goal: Corrupt the Spirits of the Forest (and others)

Orange

Breaker's Goal: Corrupt the Orange Zone

  • Find a Priest of Jord to help steal the Maharani's nephew out of the Muddle in Middlesea. Possibly Stella's Uncle Carlo.
  • Follow the Melmani scrolls to the hidden loot stash of the Lady (see Party Loot)
  • Talk to Ritasi, the head priest of the Cult of Al'an, to get a report on Vidan. (1 week from 4.5)

Red

Breaker's Goal: Promote the Disagreements between Rush and the rest of the Five

Blue

Breaker's Goal: Assassinate enough of the Blue Mages that Melmane falls to Chaos (more than it already has)

Yellow

Breaker's Goal: Send enough slith into Jabar to conquer it.