Plot Threads: Difference between revisions

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=Plot Threads=
A list of plots and things that we need to look into.


==Orange==
=Large-Scale Plots=
* Opening Middlesea
* Opening Spiritbreaker Fortress


* Find a Priest of Jord
=Purple=
* Follow the Melmani scrolls to the hidden loot stash of the Lady
Breaker's Goal: Take over the Empire
 
 
[[Stella]] asked the Goddess what needs fixing, in 4.4:
 
* Having an Emperor would be good, although there isn’t a convenient one to hand
* The Orc Invasion needs to be pushed back is important; it will get worse when Middlesea opens, so pushing it back as much as possible before then would be good.
* The Half-Orcish spy ring should be taken apart, because he’ll be a Terrible Emperor.  (Making him Emperor would not fix the first problem.)
* Stopping the Pirates would be good.
* Keeping Inspector Vok from being assassinated would be good.
* Eventually we’ll need the key to Middlesea, so figuring that out wouldn’t be bad.
* Making sure no one else gets the Key to Middlesea would be good.
 
=Green=
Breaker's Goal: Corrupt the Spirits of the Forest (and others)
 
=Orange=
Breaker's Goal: Corrupt the Orange Zone
 
* Find a Priest of Jord to help steal the Maharani's nephew out of the [[Muddle in Middlesea]].  Possibly Stella's [[Uncle Carlo]].
* Follow the Melmani scrolls to the hidden loot stash of the Lady (see [[Party Loot]])
* Talk to [[Ritasi]], the head priest of the [[Cult of Al'an]], to get a report on Vidan.  (1 week from 4.5)
 
=Red=
Breaker's Goal: Promote the Disagreements between Rush and the rest of the Five
 
=Blue=
Breaker's Goal: Assassinate enough of the Blue Mages that Melmane falls to Chaos (more than it already has)
 
=Yellow=
Breaker's Goal: Send enough slith into Jabar to conquer it.

Latest revision as of 21:44, 19 July 2025

A list of plots and things that we need to look into.

Large-Scale Plots

  • Opening Middlesea
  • Opening Spiritbreaker Fortress

Purple

Breaker's Goal: Take over the Empire


Stella asked the Goddess what needs fixing, in 4.4:

  • Having an Emperor would be good, although there isn’t a convenient one to hand
  • The Orc Invasion needs to be pushed back is important; it will get worse when Middlesea opens, so pushing it back as much as possible before then would be good.
  • The Half-Orcish spy ring should be taken apart, because he’ll be a Terrible Emperor. (Making him Emperor would not fix the first problem.)
  • Stopping the Pirates would be good.
  • Keeping Inspector Vok from being assassinated would be good.
  • Eventually we’ll need the key to Middlesea, so figuring that out wouldn’t be bad.
  • Making sure no one else gets the Key to Middlesea would be good.

Green

Breaker's Goal: Corrupt the Spirits of the Forest (and others)

Orange

Breaker's Goal: Corrupt the Orange Zone

  • Find a Priest of Jord to help steal the Maharani's nephew out of the Muddle in Middlesea. Possibly Stella's Uncle Carlo.
  • Follow the Melmani scrolls to the hidden loot stash of the Lady (see Party Loot)
  • Talk to Ritasi, the head priest of the Cult of Al'an, to get a report on Vidan. (1 week from 4.5)

Red

Breaker's Goal: Promote the Disagreements between Rush and the rest of the Five

Blue

Breaker's Goal: Assassinate enough of the Blue Mages that Melmane falls to Chaos (more than it already has)

Yellow

Breaker's Goal: Send enough slith into Jabar to conquer it.