Skill List and Costs: Difference between revisions
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== | == Overview == | ||
Previous comet skills were taken from here: [https://stuff.mit.edu/~boojum/CometWeb/Rules/skill-list.html CometWeb ] | |||
Dragon skill list was taken from here: [https://boojum.scripts.mit.edu/Dragon/index.php?title=Skill_Costs Skill_Costs] | |||
[[Category:Skills]] | |||
== Previous Comet Skill List == | == Previous Comet Skill List == | ||
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! Typical Base Stat | ! Typical Base Stat | ||
! Cost | ! Cost | ||
! | ! Dragon equivalents | ||
|- | |- | ||
|Scamming || Cha || 5 || | |Scamming || Cha || 5 || none | ||
|- | |- | ||
|Persuade || Cha || 4 || | |Persuade || Cha || 4 || parity | ||
|- | |- | ||
|Fast Talk || Cha || 4 || | |Fast Talk || Cha || 4 || parity | ||
|- | |- | ||
|Psychology || Cha || 4 || | |Psychology || Cha || 4 || parity | ||
|- | |- | ||
|Storytelling (Performance) || Cha || 1 || | |Storytelling (Performance) || Cha || 1 || storytelling is 2, performing is 1 | ||
|- | |- | ||
|Conversation || Cha || 4 || | |Conversation || Cha || 4 || conversation is 5 | ||
|- | |- | ||
|Flirting || Cha || 3 || | |Flirting || Cha || 3 || Seduction is 2, pillow talk is 1 | ||
|- | |- | ||
|Acting || Cha || 3 || | |Acting || Cha || 3 || parity | ||
|- | |- | ||
|Etiquette || Int/Cha || 2 || | |Etiquette || Int/Cha || 2 || etiquette is 3 | ||
|- | |- | ||
|} | |} | ||
Line 44: | Line 44: | ||
! Notes | ! Notes | ||
|- | |- | ||
| Acrobatics (no dodge) || Agl || 3 || | | Acrobatics (no dodge) || Agl || 3 || parity | ||
|- | |- | ||
| Climbing || Agl || 2 || | | Climbing || Agl || 2 || parity | ||
|- | |- | ||
| Disguise || Mind || 4 || | | Disguise || Mind || 4 || disguise is 3 | ||
|- | |- | ||
| Gambling || Fortune || 2 || | | Gambling || Fortune || 2 || parity | ||
|- | |- | ||
| Grappling Hook (non-combat)|| Agl || 1 || | | Grappling Hook (non-combat)|| Agl || 1 || none | ||
|- | |- | ||
| Hide in Shadows (while moving) || Agl || 4 || | | Hide in Shadows (while moving) || Agl || 4 || Hide and shadowing are both 3, stealth is 4, scuttling is 2 | ||
|- | |- | ||
| Holdout || Dex || 3 || | | Holdout || Dex || 3 || holdout is 2 | ||
|- | |- | ||
| Lockpick || Dex || 3 || | | Lockpick || Dex || 3 || parity | ||
|- | |- | ||
| Pickpocket || Dex || 3 || | | Pickpocket || Dex || 3 || pick pocket is 2 | ||
|- | |- | ||
| Poisons || Int || 3 || | | Poisons || Int || 3 || parity | ||
|- | |- | ||
| Sleight of Hand || Dex || 2 || | | Sleight of Hand || Dex || 2 || Sleight of Hand is 3 | ||
|- | |- | ||
| Active Perception (spot hidden) || Per || 2 || | | Active Perception (spot hidden) || Per || 2 || parity | ||
|- | |- | ||
| Passive Perception (notice things)|| Per || 4 || | | Passive Perception (notice things)|| Per || 4 || parity | ||
|- | |- | ||
| Stealth || Agl || 4 || | | Stealth || Agl || 4 || parity | ||
|- | |- | ||
| Streetwise || Int || 3 || | | Streetwise || Int || 3 || parity, streetwise gossip is 2 | ||
|- | |- | ||
| Tracking || Per || 3 || | | Tracking || Per || 3 || parity | ||
|- | |- | ||
| Traps, outdoors || Per || 2 || | | Traps, outdoors || Per || 2 || n/a | ||
|- | |- | ||
| Traps, all || Per || 4 || | | Traps, all || Per || 4 || disarm traps is 3, traps is 5 | ||
|- | |- | ||
|} | |} | ||
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! Notes | ! Notes | ||
|- | |- | ||
| Sword || Agl || 4 || | | Sword || Agl || 4 || parity | ||
|- | |- | ||
| Sword, specific type || Agl || 3 || | | Sword, specific type || Agl || 3 || parity | ||
|- | |- | ||
| Dagger, including throwing || Agl/Dex || 4 || | | Dagger, including throwing || Agl/Dex || 4 || | ||
|- | |- | ||
| Blackjack || Agl || 3 || | | Blackjack || Agl || 3 || (specific mace, I guess) | ||
|- | |- | ||
| Hammer || Agl || 3 || | | Hammer || Agl || 3 || (specific mace, I guess) | ||
|- | |- | ||
| Dodge || Agl || 5 || | | Dodge || Agl || 5 || parity | ||
|- | |- | ||
| Brawling || Agl || 4 || | | Brawling || Agl || 4 || brawling is 3, unarmed is 3 | ||
|- | |- | ||
| Melee || Agl || 5 || | | Melee || Agl || 5 || not listed, blades/blunt are both 5, as is close combat | ||
|- | |- | ||
| Archery || Dex || 4 || | | Archery || Dex || 4 || parity | ||
|- | |- | ||
| Shield || Agl || 3 || | | Shield || Agl || 3 || none | ||
|- | |- | ||
| Jousting || Agl || 3 || | | Jousting || Agl || 3 || none, combat riding is 4 | ||
|- | |- | ||
| Claw Attack || Agl || 3 || | | Claw Attack || Agl || 3 || parity | ||
|- | |- | ||
| Martial Arts || Agl || 5 || | | Martial Arts || Agl || 5 || martial arts is 3 | ||
|- | |- | ||
|} | |} | ||
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! Notes | ! Notes | ||
|- | |- | ||
| First Aid || Int || 2 || | | First Aid || Int || 2 || First Aid is 3 | ||
|- | |- | ||
| | | Healing Herbs || Int || 3 || none | ||
|- | |- | ||
| Healing || Int || 5 || | | Healing || Int || 5 || medicine is 5 | ||
|- | |- | ||
| Doctoring || Int || 3 || | | Doctoring || Int || 3 || none | ||
|- | |- | ||
|} | |} | ||
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! Notes | ! Notes | ||
|- | |- | ||
| Riding (normal) || Agl || 3 || | | Riding (normal) || Agl || 3 || parity | ||
|- | |||
| Riding (combat) || Agl || 4 || parity | |||
|- | |- | ||
| | | Desert Survival || Int || 1 || Forest Survival is 1 | ||
|- | |- | ||
| | | Survival (generic) || Int || 2 || General Survival is 3, extra broad is 5 | ||
|- | |- | ||
| | | Navigation || Int || 3 || Navigation is 5 | ||
|- | |- | ||
| | | Non-human Anatomy || Int || 1 || none | ||
|- | |- | ||
| | | Research || Int || 1 || Research is 3 | ||
|- | |- | ||
| | | Appraisal || Int || 2 || parity | ||
|- | |- | ||
| | | Smith || Int? || 2 || Weapon/Armor/Black are 3, broad smith is 4 | ||
|- | |- | ||
| | | Cook || Int || 1 || parity | ||
|- | |- | ||
| | | Armorer || Int? || 2 || see above | ||
|- | |- | ||
| | | Weaponsmith || Int? || 2 || see above | ||
|- | |- | ||
| | | Art || ? || 3 || KS: Art is 1, Art appreciations, collector, criticism, and history are all also 1 | ||
|- | |- | ||
| | | Astronomy || Int || 1 || parity, astrology is 5 | ||
|- | |- | ||
| | | Environment (Knowledge+Move) || Int/Move || 4 || forage (environment) is 2, scrounging (extra-broad) is 5, outdoorsman is 5 | ||
|- | |- | ||
| | | Hunt Small Animals || Agl || 2 || Hunting is 2 | ||
|- | |- | ||
| | | Mimic Thumbs || Dex || 3 || mimicry is 2, but I'm guessing that doesn't apply here | ||
|- | |- | ||
| | | Suppress Schitck || ??? || 4 || none | ||
|- | |- | ||
| | | Detective || Int/Per || 5 || parity, detect lie is 4 | ||
|- | |- | ||
| | | Merchant || Cha || 5 || KS: Merchanting is 3, shopping is 3 | ||
|- | |- | ||
| | | Servant || Int || 2/5 || none | ||
|- | |- | ||
| | | Herbalism || Per || 2 || parity | ||
|- | |- | ||
| Herbalism || Per || | | Herbalism + Healing herbs || Per || 4 || none | ||
|- | |- | ||
| | | Priest || DI || 5 || none | ||
|} | |} | ||
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! Notes | ! Notes | ||
|- | |- | ||
| Well-Travelled || Int || 2 || | | Well-Travelled || Int || 2 || Well-travelled is 4, world-walking is 5 | ||
|- | |- | ||
| KS: Languages || Int || 1 || | | KS: Languages || Int || 1 || parity | ||
|- | |- | ||
| Folklore || Int || 2 || | | Folklore || Int || 2 || none | ||
|- | |- | ||
| History || Int || 2 || | | History || Int || 2 || parity | ||
|- | |- | ||
| Ancient History || Int || 1 || | | Ancient History || Int || 1 || none | ||
|- | |- | ||
| Family History || Int || 1 || | | Family History || Int || 1 || none | ||
|- | |- | ||
| Merchant Houses || Int || 1 || | | Merchant Houses || Int || 1 || none | ||
|- | |- | ||
| Commerce/Finance || Int || 1 || | | Commerce/Finance || Int || 1 || KS: Merchanting is 3 | ||
|- | |- | ||
| Politics || Int || 1 || | | Politics || Int || 1 || Big picture politics is 3, local politics is 3, all politics is 5 | ||
|- | |- | ||
| Breaker Lore || Int || 1 || | | Breaker Lore || Int || 1 || none | ||
|- | |- | ||
| KS: Horses || Int || 1 || | | KS: Horses || Int || 1 || animal handling is 2 | ||
|- | |- | ||
| KS: Undead || Int || 1 || | | KS: Undead || Int || 1 || KS: undead is 2 (not applicable?) | ||
|- | |- | ||
| Law || Int || 1 || | | Law || Int || 1 || local law is 1, 12 kingdoms law is 2 | ||
|- | |- | ||
| AK: Specific (Vakels, Orclands) || Int || 2 || | | AK: Specific (Vakels, Orclands) || Int || 2 || I don't know this means | ||
|- | |- | ||
| KS:Orc Tactics || Int || 2 || | | KS: Orc Tactics || Int || 2 || Tactics is 3, guerilla tactics is 2 | ||
|- | |- | ||
| Magic Scholarship || Int || 4 || | | Magic Scholarship || Int || 4 || use magic device is 2, magic item analysis is 3, magic items, magic ritual, and weild magic item are 5 | ||
|- | |- | ||
| Dwarven Lore || Int || 2 || | | Dwarven Lore || Int || 2 || none | ||
|- | |- | ||
| KS: Rainbow Magery || Int || 1 || | | KS: Rainbow Magery || Int || 1 || none | ||
|- | |- | ||
| KS: Ritual Theory || Int || 1 || | | KS: Ritual Theory || Int || 1 || see magic scholarship | ||
|- | |- | ||
| KS: 'Al Jabar || Int || 1 || | | KS: 'Al Jabar || Int || 1 || none | ||
|- | |- | ||
| KS: Mages' College || Int || 1 || | | KS: Mages' College || Int || 1 || none | ||
|- | |- | ||
| Court Life/High Society || Int || 3 || | | Court Life/High Society || Int || 3 || parity | ||
|- | |- | ||
| Magic Theory || Int || 3 || | | Magic Theory || Int || 3 || see magic scholarship | ||
|- | |- | ||
|} | |} |
Latest revision as of 20:16, 8 August 2023
Overview[edit]
Previous comet skills were taken from here: CometWeb
Dragon skill list was taken from here: Skill_Costs
Previous Comet Skill List[edit]
Skill Name | Typical Base Stat | Cost | Dragon equivalents |
---|---|---|---|
Scamming | Cha | 5 | none |
Persuade | Cha | 4 | parity |
Fast Talk | Cha | 4 | parity |
Psychology | Cha | 4 | parity |
Storytelling (Performance) | Cha | 1 | storytelling is 2, performing is 1 |
Conversation | Cha | 4 | conversation is 5 |
Flirting | Cha | 3 | Seduction is 2, pillow talk is 1 |
Acting | Cha | 3 | parity |
Etiquette | Int/Cha | 2 | etiquette is 3 |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Acrobatics (no dodge) | Agl | 3 | parity |
Climbing | Agl | 2 | parity |
Disguise | Mind | 4 | disguise is 3 |
Gambling | Fortune | 2 | parity |
Grappling Hook (non-combat) | Agl | 1 | none |
Hide in Shadows (while moving) | Agl | 4 | Hide and shadowing are both 3, stealth is 4, scuttling is 2 |
Holdout | Dex | 3 | holdout is 2 |
Lockpick | Dex | 3 | parity |
Pickpocket | Dex | 3 | pick pocket is 2 |
Poisons | Int | 3 | parity |
Sleight of Hand | Dex | 2 | Sleight of Hand is 3 |
Active Perception (spot hidden) | Per | 2 | parity |
Passive Perception (notice things) | Per | 4 | parity |
Stealth | Agl | 4 | parity |
Streetwise | Int | 3 | parity, streetwise gossip is 2 |
Tracking | Per | 3 | parity |
Traps, outdoors | Per | 2 | n/a |
Traps, all | Per | 4 | disarm traps is 3, traps is 5 |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Sword | Agl | 4 | parity |
Sword, specific type | Agl | 3 | parity |
Dagger, including throwing | Agl/Dex | 4 | |
Blackjack | Agl | 3 | (specific mace, I guess) |
Hammer | Agl | 3 | (specific mace, I guess) |
Dodge | Agl | 5 | parity |
Brawling | Agl | 4 | brawling is 3, unarmed is 3 |
Melee | Agl | 5 | not listed, blades/blunt are both 5, as is close combat |
Archery | Dex | 4 | parity |
Shield | Agl | 3 | none |
Jousting | Agl | 3 | none, combat riding is 4 |
Claw Attack | Agl | 3 | parity |
Martial Arts | Agl | 5 | martial arts is 3 |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
First Aid | Int | 2 | First Aid is 3 |
Healing Herbs | Int | 3 | none |
Healing | Int | 5 | medicine is 5 |
Doctoring | Int | 3 | none |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Riding (normal) | Agl | 3 | parity |
Riding (combat) | Agl | 4 | parity |
Desert Survival | Int | 1 | Forest Survival is 1 |
Survival (generic) | Int | 2 | General Survival is 3, extra broad is 5 |
Navigation | Int | 3 | Navigation is 5 |
Non-human Anatomy | Int | 1 | none |
Research | Int | 1 | Research is 3 |
Appraisal | Int | 2 | parity |
Smith | Int? | 2 | Weapon/Armor/Black are 3, broad smith is 4 |
Cook | Int | 1 | parity |
Armorer | Int? | 2 | see above |
Weaponsmith | Int? | 2 | see above |
Art | ? | 3 | KS: Art is 1, Art appreciations, collector, criticism, and history are all also 1 |
Astronomy | Int | 1 | parity, astrology is 5 |
Environment (Knowledge+Move) | Int/Move | 4 | forage (environment) is 2, scrounging (extra-broad) is 5, outdoorsman is 5 |
Hunt Small Animals | Agl | 2 | Hunting is 2 |
Mimic Thumbs | Dex | 3 | mimicry is 2, but I'm guessing that doesn't apply here |
Suppress Schitck | ??? | 4 | none |
Detective | Int/Per | 5 | parity, detect lie is 4 |
Merchant | Cha | 5 | KS: Merchanting is 3, shopping is 3 |
Servant | Int | 2/5 | none |
Herbalism | Per | 2 | parity |
Herbalism + Healing herbs | Per | 4 | none |
Priest | DI | 5 | none |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Well-Travelled | Int | 2 | Well-travelled is 4, world-walking is 5 |
KS: Languages | Int | 1 | parity |
Folklore | Int | 2 | none |
History | Int | 2 | parity |
Ancient History | Int | 1 | none |
Family History | Int | 1 | none |
Merchant Houses | Int | 1 | none |
Commerce/Finance | Int | 1 | KS: Merchanting is 3 |
Politics | Int | 1 | Big picture politics is 3, local politics is 3, all politics is 5 |
Breaker Lore | Int | 1 | none |
KS: Horses | Int | 1 | animal handling is 2 |
KS: Undead | Int | 1 | KS: undead is 2 (not applicable?) |
Law | Int | 1 | local law is 1, 12 kingdoms law is 2 |
AK: Specific (Vakels, Orclands) | Int | 2 | I don't know this means |
KS: Orc Tactics | Int | 2 | Tactics is 3, guerilla tactics is 2 |
Magic Scholarship | Int | 4 | use magic device is 2, magic item analysis is 3, magic items, magic ritual, and weild magic item are 5 |
Dwarven Lore | Int | 2 | none |
KS: Rainbow Magery | Int | 1 | none |
KS: Ritual Theory | Int | 1 | see magic scholarship |
KS: 'Al Jabar | Int | 1 | none |
KS: Mages' College | Int | 1 | none |
Court Life/High Society | Int | 3 | parity |
Magic Theory | Int | 3 | see magic scholarship |