Skill List and Costs: Difference between revisions
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== Overview == | == Overview == | ||
Previous comet skills were taken from here: [https://stuff.mit.edu/~boojum/CometWeb/Rules/skill-list.html | Previous comet skills were taken from here: [https://stuff.mit.edu/~boojum/CometWeb/Rules/skill-list.html CometWeb ] | ||
Dragon skill list was taken from here: [https://boojum.scripts.mit.edu/Dragon/index.php?title=Skill_Costs Skill_Costs] | Dragon skill list was taken from here: [https://boojum.scripts.mit.edu/Dragon/index.php?title=Skill_Costs Skill_Costs] |
Revision as of 16:48, 9 March 2023
Overview
Previous comet skills were taken from here: CometWeb
Dragon skill list was taken from here: Skill_Costs
Previous Comet Skill List
Skill Name | Typical Base Stat | Cost | Dragon equivalents |
---|---|---|---|
Scamming | Cha | 5 | none |
Persuade | Cha | 4 | parity |
Fast Talk | Cha | 4 | parity |
Psychology | Cha | 4 | parity |
Storytelling (Performance) | Cha | 1 | storytelling is 2, performing is 1 |
Conversation | Cha | 4 | conversation is 5 |
Flirting | Cha | 3 | Seduction is 2, pillow talk is 1 |
Acting | Cha | 3 | parity |
Etiquette | Int/Cha | 2 | etiquette is 3 |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Acrobatics (no dodge) | Agl | 3 | parity |
Climbing | Agl | 2 | parity |
Disguise | Mind | 4 | disguise is 3 |
Gambling | Fortune | 2 | parity |
Grappling Hook (non-combat) | Agl | 1 | none |
Hide in Shadows (while moving) | Agl | 4 | Hide and shadowing are both 3, stealth is 4, scuttling is 2 |
Holdout | Dex | 3 | holdout is 2 |
Lockpick | Dex | 3 | parity |
Pickpocket | Dex | 3 | pick pocket is 2 |
Poisons | Int | 3 | parity |
Sleight of Hand | Dex | 2 | Sleight of Hand is 3 |
Active Perception (spot hidden) | Per | 2 | parity |
Passive Perception (notice things) | Per | 4 | parity |
Stealth | Agl | 4 | parity |
Streetwise | Int | 3 | parity, streetwise gossip is 2 |
Tracking | Per | 3 | parity |
Traps, outdoors | Per | 2 | n/a |
Traps, all | Per | 4 | disarm traps is 3, traps is 5 |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Sword | Agl | 4 | parity |
Sword, specific type | Agl | 3 | parity |
Dagger, including throwing | Agl/Dex | 4 | |
Blackjack | Agl | 3 | (specific mace, I guess) |
Hammer | Agl | 3 | (specific mace, I guess) |
Dodge | Agl | 5 | parity |
Brawling | Agl | 4 | brawling is 3, unarmed is 3 |
Melee | Agl | 5 | not listed, blades/blunt are both 5, as is close combat |
Archery | Dex | 4 | parity |
Shield | Agl | 3 | none |
Jousting | Agl | 3 | none, combat riding is 4 |
Claw Attack | Agl | 3 | parity |
Martial Arts | Agl | 5 | martial arts is 3 |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
First Aid | Int | 2 | First Aid is 3 |
Healing Herbs | Int | 3 | none |
Healing | Int | 5 | medicine is 5 |
Doctoring | Int | 3 | none |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Riding (normal) | Agl | 3 | parity |
Riding (combat) | Agl | 4 | parity |
Desert Survival | Int | 1 | Forest Survival is 1 |
Survival (generic) | Int | 2 | General Survival is 3, extra broad is 5 |
Navigation | Int | 3 | Navigation is 5 |
Non-human Anatomy | Int | 1 | none |
Research | Int | 1 | Research is 3 |
Appraisal | Int | 2 | parity |
Smith | Int? | 2 | Weapon/Armor/Black are 3, broad smith is 4 |
Cook | Int | 1 | parity |
Armorer | Int? | 2 | see above |
Weaponsmith | Int? | 2 | see above |
Art | ? | 3 | KS: Art is 1, Art appreciations, collector, criticism, and history are all also 1 |
Astronomy | Int | 1 | parity, astrology is 5 |
Environment (Knowledge+Move) | Int/Move | 4 | forage (environment) is 2, scrounging (extra-broad) is 5, outdoorsman is 5 |
Hunt Small Animals | Agl | 2 | Hunting is 2 |
Mimic Thumbs | Dex | 3 | mimicry is 2, but I'm guessing that doesn't apply here |
Suppress Schitck | ??? | 4 | none |
Detective | Int/Per | 5 | parity, detect lie is 4 |
Merchant | Cha | 5 | KS: Merchanting is 3, shopping is 3 |
Servant | Int | 2/5 | none |
Herbalism | Per | 2 | parity |
Herbalism + Healing herbs | Per | 4 | none |
Priest | DI | 5 | none |
Skill Name | Typical Base Stat | Cost | Notes |
---|---|---|---|
Well-Travelled | Int | 2 | Well-travelled is 4, world-walking is 5 |
KS: Languages | Int | 1 | parity |
Folklore | Int | 2 | none |
History | Int | 2 | parity |
Ancient History | Int | 1 | none |
Family History | Int | 1 | none |
Merchant Houses | Int | 1 | none |
Commerce/Finance | Int | 1 | KS: Merchanting is 3 |
Politics | Int | 1 | Big picture politics is 3, local politics is 3, all politics is 5 |
Breaker Lore | Int | 1 | none |
KS: Horses | Int | 1 | animal handling is 2 |
KS: Undead | Int | 1 | KS: undead is 2 (not applicable?) |
Law | Int | 1 | local law is 1, 12 kingdoms law is 2 |
AK: Specific (Vakels, Orclands) | Int | 2 | I don't know this means |
KS: Orc Tactics | Int | 2 | Tactics is 3, guerilla tactics is 2 |
Magic Scholarship | Int | 4 | use magic device is 2, magic item analysis is 3, magic items, magic ritual, and weild magic item are 5 |
Dwarven Lore | Int | 2 | none |
KS: Rainbow Magery | Int | 1 | none |
KS: Ritual Theory | Int | 1 | see magic scholarship |
KS: 'Al Jabar | Int | 1 | none |
KS: Mages' College | Int | 1 | none |
Court Life/High Society | Int | 3 | parity |
Magic Theory | Int | 3 | see magic scholarship |