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	<title>Varna - Revision history</title>
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	<updated>2026-05-12T06:09:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://107.23.113.157/index.php?title=Varna&amp;diff=58005&amp;oldid=prev</id>
		<title>BoojumBot: Automated chat GPT summary</title>
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		<updated>2025-12-06T18:46:26Z</updated>

		<summary type="html">&lt;p&gt;Automated chat GPT summary&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Varna in Yellow is a formal four‑fold caste system—Nobility (warriors), Priest, Merchant/craftsmen and Farmer/Servants—that organizes social rank, political power and religious authority in Jabar: children may move between the top three varna if they show talent, but adult mobility is difficult and the Servant/Farmer varna has the least upward options (promotion into a higher varna is possible as reward).  The Priest Varna is the most institutionally powerful, led de facto by the Three Ladies ([[Love]], [[Life]], [[Lore]]), contains many who are not active clergy, and routinely determines who gets priestly blessings and court influence; the Merchant Varna has no centralized leadership (making merchant politics informal and factional) while Nobles control court, military and succession around the [[Maharani]].  Varna membership dictates access, etiquette and patronage—who gets guarded, who is invited to rituals, who can serve as a candidate for public honors (for example the Goddess’ Daughter ceremony fields one candidate from each varna)—and shapes everyday plots and alliances (merchants like [[Stella]] must court priests and nobles, centaurs and saurian outsiders occupy ambiguous positions, and cross‑varna marriages are rare but possible).&lt;br /&gt;
&lt;br /&gt;
(summarized with chat GPT)&lt;/div&gt;</summary>
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