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	<id>http://107.23.113.157/index.php?action=history&amp;feed=atom&amp;title=Character_Creation_Message</id>
	<title>Character Creation Message - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://107.23.113.157/index.php?action=history&amp;feed=atom&amp;title=Character_Creation_Message"/>
	<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;action=history"/>
	<updated>2026-05-14T09:35:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=59013&amp;oldid=prev</id>
		<title>BoojumBot: Automated linkify</title>
		<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=59013&amp;oldid=prev"/>
		<updated>2026-03-28T21:20:23Z</updated>

		<summary type="html">&lt;p&gt;Automated linkify&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:20, 28 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l100&quot;&gt;Line 100:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 100:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2) [[Victoria]], about 100 years old and ruled by [[Queen Ionia]], granddaughter of the founder, Baroness Gabriella.  In the Northwest, bordering Purple and the Broken Lands, Queen Ionia has spent most of her reign fighting outwards, rather than conquering more of Red.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;2) [[Victoria]], about 100 years old and ruled by [[Queen Ionia]], granddaughter of the founder, Baroness Gabriella.  In the Northwest, bordering Purple and the Broken Lands, Queen Ionia has spent most of her reign fighting outwards, rather than conquering more of Red.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3) [[Berana]], along the eastern coast.  Its ruler, King Olanson, has spent nearly 50 years expanding his territory.  Although too old to seriously fight personally anymore, he still generals his kingdom's battles, and his large clan of children can handle the fighting.  Has the strongest navy in the Mainland zones.  Not clear how well it will hold together if Olanson dies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3) [[Berana]], along the eastern coast.  Its ruler, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;King Olanson&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, has spent nearly 50 years expanding his territory.  Although too old to seriously fight personally anymore, he still generals his kingdom's battles, and his large clan of children can handle the fighting.  Has the strongest navy in the Mainland zones.  Not clear how well it will hold together if Olanson dies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;4) [[Darstan]], in the center.  Founded about 20 years ago with the marriage of [[Baron Volstak]] and [[Duchess Zerbina]], the two have formed a formidable team.  [[Zerbina]] leads the army to conquer a new barony or duchy every year or so, and Volstak is a master of incorporating them into a united country once the conquest is complete.  They still use Baron and Duchess as their titles, but their daughter is Princess Bella, and they are a kingdom in all but name.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;4) [[Darstan]], in the center.  Founded about 20 years ago with the marriage of [[Baron Volstak]] and [[Duchess Zerbina]], the two have formed a formidable team.  [[Zerbina]] leads the army to conquer a new barony or duchy every year or so, and Volstak is a master of incorporating them into a united country once the conquest is complete.  They still use Baron and Duchess as their titles, but their daughter is Princess Bella, and they are a kingdom in all but name.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoojumBot</name></author>
	</entry>
	<entry>
		<id>http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58986&amp;oldid=prev</id>
		<title>BoojumBot: Automated linkify</title>
		<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58986&amp;oldid=prev"/>
		<updated>2026-03-28T21:20:17Z</updated>

		<summary type="html">&lt;p&gt;Automated linkify&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:20, 28 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l72&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Centaurs: Half-human, half-horse.  They are mostly concentrated in the north of the main continent (Red and Purple) and Jabar (Yellow).  They generally live in Herds, and don't integrate with the other races much.  The Herds in Purple all answer to a single Head Stallion, the Herds in Red and Yellow have individual leaders.  The Herds in Red and Purple claim they are the True Centaurs, and that the Jabaran centaurs are &amp;quot;only&amp;quot; unBroken cataurs, although there's been enough mixing that it's unlikely anyone is purely True or Recovered at this point.  Centaurs start with an extra point of Body, a shtick in Gallop (when you roll move to move further, you get 4 hexes per success instead of 2), and a bonus suckage in &amp;quot;not humanoid&amp;quot;.  Can get more schticks based on being half-horse.  Tend towards religion and away from magic.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Centaurs: Half-human, half-horse.  They are mostly concentrated in the north of the main continent (Red and Purple) and Jabar (Yellow).  They generally live in Herds, and don't integrate with the other races much.  The Herds in Purple all answer to a single Head Stallion, the Herds in Red and Yellow have individual leaders.  The Herds in Red and Purple claim they are the True Centaurs, and that the Jabaran centaurs are &amp;quot;only&amp;quot; unBroken cataurs, although there's been enough mixing that it's unlikely anyone is purely True or Recovered at this point.  Centaurs start with an extra point of Body, a shtick in Gallop (when you roll move to move further, you get 4 hexes per success instead of 2), and a bonus suckage in &amp;quot;not humanoid&amp;quot;.  Can get more schticks based on being half-horse.  Tend towards religion and away from magic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Saurian]]s: Vaguely reptilian humanoids, Saurians are naturally resistant to magic and miracle, and as a result can develop a slightly higher tech level without it being interrupted by random magical effects.  This is most obvious in their secret Black Powder, an explosive of considerable force.  Other races speak of rumors of their Council of Elders that makes decisions for all Saurians, and they definitely seem more organized as a race than the other races, although they certainly still have internal conflicts.  They are mostly concentrated in Orange, with a significant military outpost on Melmane (Blue) dedicated to fighting [[Slith]].  Saurians start with a schtick in &amp;quot;the first three successes of all spells/miracles (friend or foe) bounce off me&amp;quot;, and can increase or modify that resistance with more schticks.  Can also get schticks in claws or scales.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Saurian]]s: Vaguely reptilian humanoids, Saurians are naturally resistant to magic and miracle, and as a result can develop a slightly higher tech level without it being interrupted by random magical effects.  This is most obvious in their secret Black Powder, an explosive of considerable force.  Other races speak of rumors of their Council of Elders that makes decisions for all Saurians, and they definitely seem more organized as a race than the other races, although they certainly still have internal conflicts.  They are mostly concentrated in Orange, with a significant military outpost on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Melmane&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;(Blue) dedicated to fighting [[Slith]].  Saurians start with a schtick in &amp;quot;the first three successes of all spells/miracles (friend or foe) bounce off me&amp;quot;, and can increase or modify that resistance with more schticks.  Can also get schticks in claws or scales.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoojumBot</name></author>
	</entry>
	<entry>
		<id>http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58938&amp;oldid=prev</id>
		<title>BoojumBot: Automated linkify</title>
		<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58938&amp;oldid=prev"/>
		<updated>2026-03-28T21:19:46Z</updated>

		<summary type="html">&lt;p&gt;Automated linkify&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:19, 28 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l82&quot;&gt;Line 82:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 82:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purple is holy to the Twins.  Priests of the Twins are still all male.  The Church of Tam and the Church of [[Tem]] are more separate from each other than they were in the first run, and more unified churches rather than squabbling monastic orders.  Balance priests are part of the Bureaucracy, and tend to be less focused on religious duties.  (Priests of the twins from elsewhere are closer to what you remember, with minor monastic orders to particular faces of a Twin or Balance.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purple is holy to the Twins.  Priests of the Twins are still all male.  The Church of Tam and the Church of [[Tem]] are more separate from each other than they were in the first run, and more unified churches rather than squabbling monastic orders.  Balance priests are part of the Bureaucracy, and tend to be less focused on religious duties.  (Priests of the twins from elsewhere are closer to what you remember, with minor monastic orders to particular faces of a Twin or Balance.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Red is holy to Rush, and Rush is clearly the pre-eminent god there.  The rest of the Five are respected, but tend not to have their own churches, there are churches of Rush and churches of the Five (where Rush is usually still the clear focus, although individual priests may follow one of the other gods).  In churches of the Five outside of Red, [[Navere]]'s role as queen of the gods tends to be better remembered, but churches to individual gods of the Five are still rare, and Paladins of Rush are still the most common type of priest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Red is holy to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Rush&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, and Rush is clearly the pre-eminent god there.  The rest of the Five are respected, but tend not to have their own churches, there are churches of Rush and churches of the Five (where Rush is usually still the clear focus, although individual priests may follow one of the other gods).  In churches of the Five outside of Red, [[Navere]]'s role as queen of the gods tends to be better remembered, but churches to individual gods of the Five are still rare, and Paladins of Rush are still the most common type of priest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yellow is holy to the Goddess, and Her Church is led by the three Ladies of Love, Life, and Lore, from their palaces at the mouths of the Three Great Rivers.  (Whether the [[Maharani]]'s River is Greatest or not-Great-at-all is a discussion to be avoided in polite company.)  Male priests of the Goddess tend to find more welcome outside of Yellow, and the Church of Al'an is based in [[Rin'yan]], in Orange.  A man wishing to become a priest of the goddess must get the blessing of another male priest of the goddess before he can start learning divine shticks.  (That doesn't cost any points, it's purely a plot thing.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yellow is holy to the Goddess, and Her Church is led by the three Ladies of Love, Life, and Lore, from their palaces at the mouths of the Three Great Rivers.  (Whether the [[Maharani]]'s River is Greatest or not-Great-at-all is a discussion to be avoided in polite company.)  Male priests of the Goddess tend to find more welcome outside of Yellow, and the Church of Al'an is based in [[Rin'yan]], in Orange.  A man wishing to become a priest of the goddess must get the blessing of another male priest of the goddess before he can start learning divine shticks.  (That doesn't cost any points, it's purely a plot thing.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoojumBot</name></author>
	</entry>
	<entry>
		<id>http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58902&amp;oldid=prev</id>
		<title>BoojumBot: Automated linkify</title>
		<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58902&amp;oldid=prev"/>
		<updated>2026-03-28T21:18:47Z</updated>

		<summary type="html">&lt;p&gt;Automated linkify&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:18, 28 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l82&quot;&gt;Line 82:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 82:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purple is holy to the Twins.  Priests of the Twins are still all male.  The Church of Tam and the Church of [[Tem]] are more separate from each other than they were in the first run, and more unified churches rather than squabbling monastic orders.  Balance priests are part of the Bureaucracy, and tend to be less focused on religious duties.  (Priests of the twins from elsewhere are closer to what you remember, with minor monastic orders to particular faces of a Twin or Balance.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purple is holy to the Twins.  Priests of the Twins are still all male.  The Church of Tam and the Church of [[Tem]] are more separate from each other than they were in the first run, and more unified churches rather than squabbling monastic orders.  Balance priests are part of the Bureaucracy, and tend to be less focused on religious duties.  (Priests of the twins from elsewhere are closer to what you remember, with minor monastic orders to particular faces of a Twin or Balance.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Red is holy to Rush, and Rush is clearly the pre-eminent god there.  The rest of the Five are respected, but tend not to have their own churches, there are churches of Rush and churches of the Five (where Rush is usually still the clear focus, although individual priests may follow one of the other gods).  In churches of the Five outside of Red, Navere's role as queen of the gods tends to be better remembered, but churches to individual gods of the Five are still rare, and Paladins of Rush are still the most common type of priest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Red is holy to Rush, and Rush is clearly the pre-eminent god there.  The rest of the Five are respected, but tend not to have their own churches, there are churches of Rush and churches of the Five (where Rush is usually still the clear focus, although individual priests may follow one of the other gods).  In churches of the Five outside of Red, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Navere&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;'s role as queen of the gods tends to be better remembered, but churches to individual gods of the Five are still rare, and Paladins of Rush are still the most common type of priest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yellow is holy to the Goddess, and Her Church is led by the three Ladies of Love, Life, and Lore, from their palaces at the mouths of the Three Great Rivers.  (Whether the [[Maharani]]'s River is Greatest or not-Great-at-all is a discussion to be avoided in polite company.)  Male priests of the Goddess tend to find more welcome outside of Yellow, and the Church of Al'an is based in [[Rin'yan]], in Orange.  A man wishing to become a priest of the goddess must get the blessing of another male priest of the goddess before he can start learning divine shticks.  (That doesn't cost any points, it's purely a plot thing.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yellow is holy to the Goddess, and Her Church is led by the three Ladies of Love, Life, and Lore, from their palaces at the mouths of the Three Great Rivers.  (Whether the [[Maharani]]'s River is Greatest or not-Great-at-all is a discussion to be avoided in polite company.)  Male priests of the Goddess tend to find more welcome outside of Yellow, and the Church of Al'an is based in [[Rin'yan]], in Orange.  A man wishing to become a priest of the goddess must get the blessing of another male priest of the goddess before he can start learning divine shticks.  (That doesn't cost any points, it's purely a plot thing.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoojumBot</name></author>
	</entry>
	<entry>
		<id>http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58866&amp;oldid=prev</id>
		<title>BoojumBot: Automated linkify</title>
		<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58866&amp;oldid=prev"/>
		<updated>2026-03-28T21:17:52Z</updated>

		<summary type="html">&lt;p&gt;Automated linkify&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:17, 28 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot;&gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;None of the religions are currently illegal anywhere, although priests/followers of a religion taking up residence on someone else's holy ground are rare, and usually results in conversion if they stick around for terribly long (on the scale of years, not weeks).   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;None of the religions are currently illegal anywhere, although priests/followers of a religion taking up residence on someone else's holy ground are rare, and usually results in conversion if they stick around for terribly long (on the scale of years, not weeks).   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purple is holy to the Twins.  Priests of the Twins are still all male.  The Church of Tam and the Church of Tem are more separate from each other than they were in the first run, and more unified churches rather than squabbling monastic orders.  Balance priests are part of the Bureaucracy, and tend to be less focused on religious duties.  (Priests of the twins from elsewhere are closer to what you remember, with minor monastic orders to particular faces of a Twin or Balance.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purple is holy to the Twins.  Priests of the Twins are still all male.  The Church of Tam and the Church of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Tem&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;are more separate from each other than they were in the first run, and more unified churches rather than squabbling monastic orders.  Balance priests are part of the Bureaucracy, and tend to be less focused on religious duties.  (Priests of the twins from elsewhere are closer to what you remember, with minor monastic orders to particular faces of a Twin or Balance.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Red is holy to Rush, and Rush is clearly the pre-eminent god there.  The rest of the Five are respected, but tend not to have their own churches, there are churches of Rush and churches of the Five (where Rush is usually still the clear focus, although individual priests may follow one of the other gods).  In churches of the Five outside of Red, Navere's role as queen of the gods tends to be better remembered, but churches to individual gods of the Five are still rare, and Paladins of Rush are still the most common type of priest.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Red is holy to Rush, and Rush is clearly the pre-eminent god there.  The rest of the Five are respected, but tend not to have their own churches, there are churches of Rush and churches of the Five (where Rush is usually still the clear focus, although individual priests may follow one of the other gods).  In churches of the Five outside of Red, Navere's role as queen of the gods tends to be better remembered, but churches to individual gods of the Five are still rare, and Paladins of Rush are still the most common type of priest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoojumBot</name></author>
	</entry>
	<entry>
		<id>http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58782&amp;oldid=prev</id>
		<title>BoojumBot: Automated linkify</title>
		<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58782&amp;oldid=prev"/>
		<updated>2026-03-15T16:35:43Z</updated>

		<summary type="html">&lt;p&gt;Automated linkify&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:35, 15 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l108&quot;&gt;Line 108:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 108:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yellow - Far Jabar across the Merfolk's Ocean is the home of Yellow.  More Indian than Arabian nowadays, with a Maharani instead of a Queen.  Politics is mostly about who is important in the Maharani's court and who has her ear.  Although on occasion in the past the Maharani has become effectively a puppet for other court officials, the present Maharani is well respected and the Lady of her own domain.  The House system has been replaced by a caste system ([[Varna]]) dividing the populace into nobles/warriors, &amp;quot;priests&amp;quot;, merchants/craftsmen, and farmers/laborers.  Children of the first three varna can be moved fairly easily into another until they come of age, depending on what they show talent at, and adults in the last can be &amp;quot;promoted&amp;quot; into one of the three upper varna as a reward for significant service, but it is difficult to impossible to move between the three upper varna as an adult.  While all priests of the goddess are expected to be of the Priest varna, not all members of the caste are actual priests, with many of them acting as teachers or artists or philosophers instead.  The Three Ladies are the heads of the Priest Varna.  There are no official leaders of the Merchant/craftsman Varna.  Elves and half-elves are mostly incorporated into the Varna.  Centaurs have an unclear relationship with the Varna - Herds generally divide along the same lines, but centaur warriors are not generally considered exactly the same class as the warrior Varna.  They are more like a second, separate set of Varna, although they do all answer in theory to the Maharani or the Ladies.  There are not really enough Saurians around to have a clear interaction with the Varna as a race.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yellow - Far Jabar across the Merfolk's Ocean is the home of Yellow.  More Indian than Arabian nowadays, with a Maharani instead of a Queen.  Politics is mostly about who is important in the Maharani's court and who has her ear.  Although on occasion in the past the Maharani has become effectively a puppet for other court officials, the present Maharani is well respected and the Lady of her own domain.  The House system has been replaced by a caste system ([[Varna]]) dividing the populace into nobles/warriors, &amp;quot;priests&amp;quot;, merchants/craftsmen, and farmers/laborers.  Children of the first three varna can be moved fairly easily into another until they come of age, depending on what they show talent at, and adults in the last can be &amp;quot;promoted&amp;quot; into one of the three upper varna as a reward for significant service, but it is difficult to impossible to move between the three upper varna as an adult.  While all priests of the goddess are expected to be of the Priest varna, not all members of the caste are actual priests, with many of them acting as teachers or artists or philosophers instead.  The Three Ladies are the heads of the Priest Varna.  There are no official leaders of the Merchant/craftsman Varna.  Elves and half-elves are mostly incorporated into the Varna.  Centaurs have an unclear relationship with the Varna - Herds generally divide along the same lines, but centaur warriors are not generally considered exactly the same class as the warrior Varna.  They are more like a second, separate set of Varna, although they do all answer in theory to the Maharani or the Ladies.  There are not really enough Saurians around to have a clear interaction with the Varna as a race.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Green - The lands of the Elves, in the south-west of the mainland.  It has been divided into three Kingdoms, the Forest, the Plains, and the Mountains, since the War of the Lord and the Lady (the last comet), and the grudges between its rulers are said to go back even farther.  The three Kingdoms hardly ever actually go to war, but they are not friends.  The King of the Forest is a High Elf, Their Majesty of the Plains is a sluagh, and The Queen Under the Mountains is a dwarf. The Queen is the nominal ruler of Kern, the only major human city in Green, although she does not pay so much attention to it as it sits above the mountains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Green - The lands of the Elves, in the south-west of the mainland.  It has been divided into three Kingdoms, the Forest, the Plains, and the Mountains, since the War of the Lord and the Lady (the last comet), and the grudges between its rulers are said to go back even farther.  The three Kingdoms hardly ever actually go to war, but they are not friends.  The King of the Forest is a High Elf, Their Majesty of the Plains is a sluagh, and The Queen Under the Mountains is a dwarf. The Queen is the nominal ruler of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Kern&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, the only major human city in Green, although she does not pay so much attention to it as it sits above the mountains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Blue - The Blue Zone has been ruled by Blue Mages from time immemorial, long before the Archipelago became a single island in the War of the Lord and the Lady.  Although there was a significant upheaval with that change, as governance shifted from each Mage having their own island to a more communal rule-by-committee, it has long since settled down, and Challenge Duels between the Mages to settle points of ownership or control have been limited to one or two a year for centuries.  Melmane is the only one of the Surface Lands to have any regular interactions with the Merfolk Kingdoms, and assists them in their eternal war with the Slith.  The Saurian military encampment on Melmane that also assists in that war is basically its own city, with limited interaction with the rest of the island, and the Mages rarely intrude there, where the power of Magic is limited.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Blue - The Blue Zone has been ruled by Blue Mages from time immemorial, long before the Archipelago became a single island in the War of the Lord and the Lady.  Although there was a significant upheaval with that change, as governance shifted from each Mage having their own island to a more communal rule-by-committee, it has long since settled down, and Challenge Duels between the Mages to settle points of ownership or control have been limited to one or two a year for centuries.  Melmane is the only one of the Surface Lands to have any regular interactions with the Merfolk Kingdoms, and assists them in their eternal war with the Slith.  The Saurian military encampment on Melmane that also assists in that war is basically its own city, with limited interaction with the rest of the island, and the Mages rarely intrude there, where the power of Magic is limited.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoojumBot</name></author>
	</entry>
	<entry>
		<id>http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58732&amp;oldid=prev</id>
		<title>BoojumBot: Automated linkify</title>
		<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58732&amp;oldid=prev"/>
		<updated>2026-03-14T23:05:18Z</updated>

		<summary type="html">&lt;p&gt;Automated linkify&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:05, 14 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l102&quot;&gt;Line 102:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 102:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3) [[Berana]], along the eastern coast.  Its ruler, King Olanson, has spent nearly 50 years expanding his territory.  Although too old to seriously fight personally anymore, he still generals his kingdom's battles, and his large clan of children can handle the fighting.  Has the strongest navy in the Mainland zones.  Not clear how well it will hold together if Olanson dies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3) [[Berana]], along the eastern coast.  Its ruler, King Olanson, has spent nearly 50 years expanding his territory.  Although too old to seriously fight personally anymore, he still generals his kingdom's battles, and his large clan of children can handle the fighting.  Has the strongest navy in the Mainland zones.  Not clear how well it will hold together if Olanson dies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;4) [[Darstan]], in the center.  Founded about 20 years ago with the marriage of [[Baron Volstak]] and [[Duchess Zerbina]], the two have formed a formidable team.  Zerbina leads the army to conquer a new barony or duchy every year or so, and Volstak is a master of incorporating them into a united country once the conquest is complete.  They still use Baron and Duchess as their titles, but their daughter is Princess Bella, and they are a kingdom in all but name.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;4) [[Darstan]], in the center.  Founded about 20 years ago with the marriage of [[Baron Volstak]] and [[Duchess Zerbina]], the two have formed a formidable team.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Zerbina&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;leads the army to conquer a new barony or duchy every year or so, and Volstak is a master of incorporating them into a united country once the conquest is complete.  They still use Baron and Duchess as their titles, but their daughter is Princess Bella, and they are a kingdom in all but name.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orange - The south-eastern mainland zone, Orange is a region dominated by trade and commerce.  Orange is divided into 50 or more city states each of relatively limited territory.  Each city has a representative in the Merchant's Guild, which makes most of the decisions for the zone in an ongoing squabble of infighting and politics.  Each city is theoretically the equal of every other, but in practice, one the three cities of [[Kor]], Rin'yan, and [[Vani]] is generally responsible for any new initiative.  The zone with the most internal racial tension, as the three major cities are all led by humans, and the Saurians tend to think they should have more say, being nearly half the population.  Think Renaissance Italy, more or less.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orange - The south-eastern mainland zone, Orange is a region dominated by trade and commerce.  Orange is divided into 50 or more city states each of relatively limited territory.  Each city has a representative in the Merchant's Guild, which makes most of the decisions for the zone in an ongoing squabble of infighting and politics.  Each city is theoretically the equal of every other, but in practice, one the three cities of [[Kor]], Rin'yan, and [[Vani]] is generally responsible for any new initiative.  The zone with the most internal racial tension, as the three major cities are all led by humans, and the Saurians tend to think they should have more say, being nearly half the population.  Think Renaissance Italy, more or less.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoojumBot</name></author>
	</entry>
	<entry>
		<id>http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58690&amp;oldid=prev</id>
		<title>BoojumBot: Automated linkify</title>
		<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58690&amp;oldid=prev"/>
		<updated>2026-03-14T23:04:59Z</updated>

		<summary type="html">&lt;p&gt;Automated linkify&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:04, 14 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l114&quot;&gt;Line 114:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 114:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purple - The last of the mainland zones, Purple has been run by the Bureaucracy since the death of the last Orcslayer, more than a thousand years ago.  The servants of the Empty Throne still run the Empire in the name of the Orcslayer, and purport to be seeking the Sword that Was Lost to restore the line, but cynics both in Purple and outside of it think they may not be looking so hard as all that.  Bureaucrats are frequently purple mages or balance priests or both, although it is not required.  It is rare to be a purple mage or balance priest and *not* be a Bureaucrat, however.  Advancement in the Bureaucracy is a matter of doing well on the periodic exams and impressing one's superiors.  Without the Orcslayer to lead the Armies, the Empire's forces are not what they once were, and the majority of Purple's military might is in the hands of the Lead Stallion and his herds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purple - The last of the mainland zones, Purple has been run by the Bureaucracy since the death of the last Orcslayer, more than a thousand years ago.  The servants of the Empty Throne still run the Empire in the name of the Orcslayer, and purport to be seeking the Sword that Was Lost to restore the line, but cynics both in Purple and outside of it think they may not be looking so hard as all that.  Bureaucrats are frequently purple mages or balance priests or both, although it is not required.  It is rare to be a purple mage or balance priest and *not* be a Bureaucrat, however.  Advancement in the Bureaucracy is a matter of doing well on the periodic exams and impressing one's superiors.  Without the Orcslayer to lead the Armies, the Empire's forces are not what they once were, and the majority of Purple's military might is in the hands of the Lead Stallion and his herds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rainbow - The &amp;quot;Rainbow Isles&amp;quot; in the middle of the inland sea are orders of magnitude smaller in both size and population than any of the major zones.  They survive as a neutral ground and meeting place, and because none of the mainland powers is willing to see one of the others establish control over the Isles.  No one is officially in charge of them, but few in the Isles would dare cross [[Cara]] Benefice, &amp;quot;the Pirate Queen&amp;quot;.  Her fleet is the largest in the Inland Sea, and any merchant who wants to cross it is wise to pay her first for safe passage.  Actual piracy is relatively rare in the past 20 years since she came to power, but the fine line between &amp;quot;taxes&amp;quot; and &amp;quot;extortion&amp;quot; is non-existent in her &amp;quot;lands&amp;quot;.  About ten years ago she laid claim to Middlesea, the keep where inter-zone negotiations are traditionally held, as her &amp;quot;capital,&amp;quot; and it is there that she has invited representatives to attend a Conclave to discuss the appearance of the Comet.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rainbow - The &amp;quot;Rainbow Isles&amp;quot; in the middle of the inland sea are orders of magnitude smaller in both size and population than any of the major zones.  They survive as a neutral ground and meeting place, and because none of the mainland powers is willing to see one of the others establish control over the Isles.  No one is officially in charge of them, but few in the Isles would dare cross [[Cara]] Benefice, &amp;quot;the Pirate Queen&amp;quot;.  Her fleet is the largest in the Inland Sea, and any merchant who wants to cross it is wise to pay her first for safe passage.  Actual piracy is relatively rare in the past 20 years since she came to power, but the fine line between &amp;quot;taxes&amp;quot; and &amp;quot;extortion&amp;quot; is non-existent in her &amp;quot;lands&amp;quot;.  About ten years ago she laid claim to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Middlesea&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, the keep where inter-zone negotiations are traditionally held, as her &amp;quot;capital,&amp;quot; and it is there that she has invited representatives to attend a Conclave to discuss the appearance of the Comet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoojumBot</name></author>
	</entry>
	<entry>
		<id>http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58667&amp;oldid=prev</id>
		<title>BoojumBot: Automated linkify</title>
		<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58667&amp;oldid=prev"/>
		<updated>2026-03-14T23:03:59Z</updated>

		<summary type="html">&lt;p&gt;Automated linkify&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:03, 14 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l52&quot;&gt;Line 52:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a zone, spells of the opposed color only work if they are the base-version of that color, and even those are one difficulty harder, and if they have a duration it will drop significantly.  Spells of a non-base-version of a non-opposed color are one difficulty harder.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In a zone, spells of the opposed color only work if they are the base-version of that color, and even those are one difficulty harder, and if they have a duration it will drop significantly.  Spells of a non-base-version of a non-opposed color are one difficulty harder.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you were born on the &amp;quot;Rainbow Isles&amp;quot; in the Inland Sea (or on the open ocean or somewhere else weird and not in the colored zones), you get the old magic rules - one base-color, the opposed base-color is learnable by giving up dispels, learning non-opposed colors either burns out your skill or requires having a Rainbow Mage shtick/skill.  There's no school teaching Rainbow Magic, but there are rumored to be a couple of self-taught Rainbow Mages in the Rainbow Isles.  All spells work at their normal difficulty in those areas.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you were born on the &amp;quot;Rainbow Isles&amp;quot; in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Inland Sea&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;(or on the open ocean or somewhere else weird and not in the colored zones), you get the old magic rules - one base-color, the opposed base-color is learnable by giving up dispels, learning non-opposed colors either burns out your skill or requires having a Rainbow Mage shtick/skill.  There's no school teaching Rainbow Magic, but there are rumored to be a couple of self-taught Rainbow Mages in the Rainbow Isles.  All spells work at their normal difficulty in those areas.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spells cost 1 skill point.  Skill in a full base-version of a color is breadth five 5, more limited base-version skills are narrower.  Skill in a full non-base version of a color costs 3 (if you can buy it at all).  If you have access to broader skills, you can get full-base+1 non-base for breadth 6 and full-base+both non-base for 7.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spells cost 1 skill point.  Skill in a full base-version of a color is breadth five 5, more limited base-version skills are narrower.  Skill in a full non-base version of a color costs 3 (if you can buy it at all).  If you have access to broader skills, you can get full-base+1 non-base for breadth 6 and full-base+both non-base for 7.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoojumBot</name></author>
	</entry>
	<entry>
		<id>http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58632&amp;oldid=prev</id>
		<title>BoojumBot: Automated linkify</title>
		<link rel="alternate" type="text/html" href="http://107.23.113.157/index.php?title=Character_Creation_Message&amp;diff=58632&amp;oldid=prev"/>
		<updated>2026-03-14T23:03:03Z</updated>

		<summary type="html">&lt;p&gt;Automated linkify&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:03, 14 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l72&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Centaurs: Half-human, half-horse.  They are mostly concentrated in the north of the main continent (Red and Purple) and Jabar (Yellow).  They generally live in Herds, and don't integrate with the other races much.  The Herds in Purple all answer to a single Head Stallion, the Herds in Red and Yellow have individual leaders.  The Herds in Red and Purple claim they are the True Centaurs, and that the Jabaran centaurs are &amp;quot;only&amp;quot; unBroken cataurs, although there's been enough mixing that it's unlikely anyone is purely True or Recovered at this point.  Centaurs start with an extra point of Body, a shtick in Gallop (when you roll move to move further, you get 4 hexes per success instead of 2), and a bonus suckage in &amp;quot;not humanoid&amp;quot;.  Can get more schticks based on being half-horse.  Tend towards religion and away from magic.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Centaurs: Half-human, half-horse.  They are mostly concentrated in the north of the main continent (Red and Purple) and Jabar (Yellow).  They generally live in Herds, and don't integrate with the other races much.  The Herds in Purple all answer to a single Head Stallion, the Herds in Red and Yellow have individual leaders.  The Herds in Red and Purple claim they are the True Centaurs, and that the Jabaran centaurs are &amp;quot;only&amp;quot; unBroken cataurs, although there's been enough mixing that it's unlikely anyone is purely True or Recovered at this point.  Centaurs start with an extra point of Body, a shtick in Gallop (when you roll move to move further, you get 4 hexes per success instead of 2), and a bonus suckage in &amp;quot;not humanoid&amp;quot;.  Can get more schticks based on being half-horse.  Tend towards religion and away from magic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Saurian]]s: Vaguely reptilian humanoids, Saurians are naturally resistant to magic and miracle, and as a result can develop a slightly higher tech level without it being interrupted by random magical effects.  This is most obvious in their secret Black Powder, an explosive of considerable force.  Other races speak of rumors of their Council of Elders that makes decisions for all Saurians, and they definitely seem more organized as a race than the other races, although they certainly still have internal conflicts.  They are mostly concentrated in Orange, with a significant military outpost on Melmane (Blue) dedicated to fighting Slith.  Saurians start with a schtick in &amp;quot;the first three successes of all spells/miracles (friend or foe) bounce off me&amp;quot;, and can increase or modify that resistance with more schticks.  Can also get schticks in claws or scales.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Saurian]]s: Vaguely reptilian humanoids, Saurians are naturally resistant to magic and miracle, and as a result can develop a slightly higher tech level without it being interrupted by random magical effects.  This is most obvious in their secret Black Powder, an explosive of considerable force.  Other races speak of rumors of their Council of Elders that makes decisions for all Saurians, and they definitely seem more organized as a race than the other races, although they certainly still have internal conflicts.  They are mostly concentrated in Orange, with a significant military outpost on Melmane (Blue) dedicated to fighting &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Slith&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.  Saurians start with a schtick in &amp;quot;the first three successes of all spells/miracles (friend or foe) bounce off me&amp;quot;, and can increase or modify that resistance with more schticks.  Can also get schticks in claws or scales.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoojumBot</name></author>
	</entry>
</feed>