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On The Sea 1
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===Day 6 [Salamander 10]=== Gale rolls… a 20! And a bonus one from karma. We see a small ship coming in our direction– too small to be out this far— and not flying a flag. Everyone makes Per rolls: * People with 5s see a small ship with Jabarans on it. * People with 7s see a small ship with illusions of Jabarans and something hiding on it. * People with 6 (Scout) see a small ship with illusions of Jabarans at least one of whom is a shaman. It starts changing course to avoid us, so we chase! It goes invisible and sends us after an illusionary boat, but Scout sees through it. We close; Vidan dispels all Yellow on one hex, which happens to be the hex with the Cataur in it. Who Diomarche recognizes. “You are totally cheating.” “Wait, you’re cheating!” “Do we need to fight about this? I don’t think we need to fight about this.” WHAT IS HAPPENING. Everyone except Diomarche is confused. They're just going to find some Saurian that people want to talk to. Apparently they’re the key to getting into somewhere. Scout’s spirit says they have an Oasis shaman, and we probably don’t want them to sail through the Calm Spot. (Darmok and Jelad on the Ocean...) Are they… good… cataurs? Diomarche says his herd is pretty close to the mountains, and sometimes there’s trade and communication. “Heave to and prepare to be boarded.” "Here's the thing. I went to go be a juggernaut of Rush." We board the boat (except for Gale, who gets hit by "not your problem" but has made everyone fly). Scout can see the Oasis shaman, and shoots him; Diomarche chops him after that. Vidan fails his "don't hit me" spell. Stella puts a bunch of people in time out, including Cataur Friend. Someone is Witnessing this fight. (We are always on the battlemap with Oasis and Middlesea). Battle diagnostics: 1 named guy, two semi-named guys, six mooks. Defense against the Yellow Arts! Scout talks Gale into showing enemies, but is shortly thereafter hit by the yellow mage for Not My Plot. Vidan dispels that. Vidan: "I'm calling down lightning. SANCTIFY GALE!" Gale zaps four of the cataurs as the boats pull closer together, as Scout flies above and holds his fire; Diomarche suggests the cataurs surrender. "We definitely surrender. Can you give us a ride?" Only Diomarche’s “friend” and two mook cataurs survive. Vidan notices there was a Yellow communications point; who was that to? Probably to the Pride leader? The remaining cataurs aren’t sure. (20 was treasure, 21 is the cataur, so they have some loot; Charles will figure it out.) Diomarche apologizes to his friend, but he’s not too put out by it. It was a fight, things happen in fights. Diomarche’s friend gets a Name: [[Rashkar]].
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