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A Maharani Calls
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==Back to Other Plots== Scout tries for a connection to Middlesea to ask about getting people out without breaking the timestop. The Oasis miracle of isolation is the thing that we’d need to get past; the time stop doesn’t really affect getting people out. Dubreck shows up! He takes Gale out for drinks. She thinks we’re dealing with the drought first, and then the Mountains? The drought is mostly north of the Queen’s River. Suvatra summons Vidan, and we open his message and show up at his 10am meeting. "Don't have meetings with cataurs, tell the Guard about them". The Maharani will be expecting updates ASAP if we stay in the palace, once a week if we leave. The shaman had an item of storing DI; the mage had an item of anti-scrying, so a city-wide scan would have been complicated. We send a note to Jabril, saying we’d like to speak to him. ===Gebra=== We go to talk to Gebra, along with the logistics person. The centaurs do have a Blue mage (Seph), although not from Blue, obviously. Changing the weather of entire portions of the country is beyond his ability. He is currently on location, several days’ travel up the river. She gives us an address; he may not be there on any given day. He has helped prevent it from being a Disaster, but he hasn’t been able to Fix it. Has there been any investigation into whether it’s naturally occurring or hostile action of some kind. The Mages and Mother Priests who have been hired haven’t indicated that it’s either a competing Magic field, or a Curse of any sort. But mostly they’ve been dealing with symptoms rather than root causes. The Priests of the Mother are based in a temple a bit further up the river than where Seph is. They haven’t been working together with Seph, particularly. (Seph is at the ‘s’ in the “Queen’s River” on the map; the priests are at the ‘v’. The drought basically comes from the Mountain to around where Seph is.) The slith have not really been going that far up. Seph and the Mother Priests are the main ones who are dealing with the drought; Gebra has been dealing with logistics. The drought started after the Comet; it’s been into severe-drought territory this year. It’s mostly already damaged the crops this year, but making sure it doesn’t hurt next year’s crops would be very helpful. It’s not mass-starvation level, but it is bad. ===Trees!=== Scout goes in, everyone else stays out. The priestess asks if Scout has need of the Tree; he responds that he would like to bring his companions to see the Tree. She does a miracle and frowns– you are connected to the Oasis. Er, yes, we are on a battlemap with the Oasis, and are under influence from one of its Miracles. The Priestess does not think that is a good idea to let me in to talk to the Tree. Hmm. Scout explains a bit, and then the Priestess comes and takes a look at all of us. Scout tries to introduce her, and says he didn’t get her name. She says no– he did not give his name. “Scout!” “That is not your name.” Well, no, okay. She does a shaman miracle, which no one resists, and goes back inside. Managaratha wonders– is the Tree the Tree that the Arba-sol was working with? No, he’s pretty clear that the Tree is now what the Valley was, in Comets gone. Also, Scout is clearly from the last Comet– with the Lord and the Lady and the Buccaneer, back when people had Jobs, not Names. Oh. Er. Huh. That surprises Scout, but also seems to make sense… He’s pretty sure he came back from hearing his Song as Scout.
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