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== Previous Comet Skill List == {| class="wikitable" |+ People Skills |- ! Skill Name ! Typical Base Stat ! Cost ! Dragon equivalents |- |Scamming || Cha || 5 || none |- |Persuade || Cha || 4 || parity |- |Fast Talk || Cha || 4 || parity |- |Psychology || Cha || 4 || parity |- |Storytelling (Performance) || Cha || 1 || storytelling is 2, performing is 1 |- |Conversation || Cha || 4 || conversation is 5 |- |Flirting || Cha || 3 || Seduction is 2, pillow talk is 1 |- |Acting || Cha || 3 || parity |- |Etiquette || Int/Cha || 2 || etiquette is 3 |- |} {| class="wikitable" |+ Thief Skills |- ! Skill Name ! Typical Base Stat ! Cost ! Notes |- | Acrobatics (no dodge) || Agl || 3 || parity |- | Climbing || Agl || 2 || parity |- | Disguise || Mind || 4 || disguise is 3 |- | Gambling || Fortune || 2 || parity |- | Grappling Hook (non-combat)|| Agl || 1 || none |- | Hide in Shadows (while moving) || Agl || 4 || Hide and shadowing are both 3, stealth is 4, scuttling is 2 |- | Holdout || Dex || 3 || holdout is 2 |- | Lockpick || Dex || 3 || parity |- | Pickpocket || Dex || 3 || pick pocket is 2 |- | Poisons || Int || 3 || parity |- | Sleight of Hand || Dex || 2 || Sleight of Hand is 3 |- | Active Perception (spot hidden) || Per || 2 || parity |- | Passive Perception (notice things)|| Per || 4 || parity |- | Stealth || Agl || 4 || parity |- | Streetwise || Int || 3 || parity, streetwise gossip is 2 |- | Tracking || Per || 3 || parity |- | Traps, outdoors || Per || 2 || n/a |- | Traps, all || Per || 4 || disarm traps is 3, traps is 5 |- |} {| class="wikitable" |+ Combat Skills (most weapon classes are 4) |- ! Skill Name ! Typical Base Stat ! Cost ! Notes |- | Sword || Agl || 4 || parity |- | Sword, specific type || Agl || 3 || parity |- | Dagger, including throwing || Agl/Dex || 4 || |- | Blackjack || Agl || 3 || (specific mace, I guess) |- | Hammer || Agl || 3 || (specific mace, I guess) |- | Dodge || Agl || 5 || parity |- | Brawling || Agl || 4 || brawling is 3, unarmed is 3 |- | Melee || Agl || 5 || not listed, blades/blunt are both 5, as is close combat |- | Archery || Dex || 4 || parity |- | Shield || Agl || 3 || none |- | Jousting || Agl || 3 || none, combat riding is 4 |- | Claw Attack || Agl || 3 || parity |- | Martial Arts || Agl || 5 || martial arts is 3 |- |} {| class="wikitable" |+ Healing Skills |- ! Skill Name ! Typical Base Stat ! Cost ! Notes |- | First Aid || Int || 2 || First Aid is 3 |- | Healing Herbs || Int || 3 || none |- | Healing || Int || 5 || medicine is 5 |- | Doctoring || Int || 3 || none |- |} {| class="wikitable" |+ Other Skills |- ! Skill Name ! Typical Base Stat ! Cost ! Notes |- | Riding (normal) || Agl || 3 || parity |- | Riding (combat) || Agl || 4 || parity |- | Desert Survival || Int || 1 || Forest Survival is 1 |- | Survival (generic) || Int || 2 || General Survival is 3, extra broad is 5 |- | Navigation || Int || 3 || Navigation is 5 |- | Non-human Anatomy || Int || 1 || none |- | Research || Int || 1 || Research is 3 |- | Appraisal || Int || 2 || parity |- | Smith || Int? || 2 || Weapon/Armor/Black are 3, broad smith is 4 |- | Cook || Int || 1 || parity |- | Armorer || Int? || 2 || see above |- | Weaponsmith || Int? || 2 || see above |- | Art || ? || 3 || KS: Art is 1, Art appreciations, collector, criticism, and history are all also 1 |- | Astronomy || Int || 1 || parity, astrology is 5 |- | Environment (Knowledge+Move) || Int/Move || 4 || forage (environment) is 2, scrounging (extra-broad) is 5, outdoorsman is 5 |- | Hunt Small Animals || Agl || 2 || Hunting is 2 |- | Mimic Thumbs || Dex || 3 || mimicry is 2, but I'm guessing that doesn't apply here |- | Suppress Schitck || ??? || 4 || none |- | Detective || Int/Per || 5 || parity, detect lie is 4 |- | Merchant || Cha || 5 || KS: Merchanting is 3, shopping is 3 |- | Servant || Int || 2/5 || none |- | Herbalism || Per || 2 || parity |- | Herbalism + Healing herbs || Per || 4 || none |- | Priest || DI || 5 || none |} {| class="wikitable" |+ Knowledge Skills |- ! Skill Name ! Typical Base Stat ! Cost ! Notes |- | Well-Travelled || Int || 2 || Well-travelled is 4, world-walking is 5 |- | KS: Languages || Int || 1 || parity |- | Folklore || Int || 2 || none |- | History || Int || 2 || parity |- | Ancient History || Int || 1 || none |- | Family History || Int || 1 || none |- | Merchant Houses || Int || 1 || none |- | Commerce/Finance || Int || 1 || KS: Merchanting is 3 |- | Politics || Int || 1 || Big picture politics is 3, local politics is 3, all politics is 5 |- | Breaker Lore || Int || 1 || none |- | KS: Horses || Int || 1 || animal handling is 2 |- | KS: Undead || Int || 1 || KS: undead is 2 (not applicable?) |- | Law || Int || 1 || local law is 1, 12 kingdoms law is 2 |- | AK: Specific (Vakels, Orclands) || Int || 2 || I don't know this means |- | KS: Orc Tactics || Int || 2 || Tactics is 3, guerilla tactics is 2 |- | Magic Scholarship || Int || 4 || use magic device is 2, magic item analysis is 3, magic items, magic ritual, and weild magic item are 5 |- | Dwarven Lore || Int || 2 || none |- | KS: Rainbow Magery || Int || 1 || none |- | KS: Ritual Theory || Int || 1 || see magic scholarship |- | KS: 'Al Jabar || Int || 1 || none |- | KS: Mages' College || Int || 1 || none |- | Court Life/High Society || Int || 3 || parity |- | Magic Theory || Int || 3 || see magic scholarship |- |}
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